Connects a chunked buffer to a node map. More...
#include <GenApi/ChunkAdapter.h>
Public Member Functions | |
virtual | ~CChunkAdapter () |
Destructor. | |
void | AttachNodeMap (INodeMap *pNodeMap) |
Attaches to a node map and retrieves the chunk ports. | |
void | DetachNodeMap () |
Detaches from the node map. | |
virtual bool | CheckBufferLayout (uint8_t *pBuffer, int64_t BufferLength)=0 |
Checks if a buffer contains chunks in a known format. More... | |
virtual void | AttachBuffer (uint8_t *pBuffer, int64_t BufferLength, AttachStatistics_t *pAttachStatistics=NULL)=0 |
Attaches a buffer to the matching ChunkPort. More... | |
void | DetachBuffer () |
Detaches a buffer. | |
void | UpdateBuffer (uint8_t *pBaseAddress) |
Updates the base address of the buffer. | |
void | ClearCaches () |
Clears the chunk caches. | |
Protected Member Functions | |
CChunkAdapter (INodeMap *pNodeMap=NULL, int64_t MaxChunkCacheSize=-1) | |
Serves as default constructor. | |
Protected Attributes | |
std::vector< CChunkPort * > * | m_ppChunkPorts |
An array of attached ChunkPorts. More... | |
int64_t | m_MaxChunkCacheSize |
the maximum size of a chunk to be cached More... | |
Connects a chunked buffer to a node map.
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pure virtual |
Attaches a buffer to the matching ChunkPort.
Implement that for a specific buffer layout
Implemented in GenApi::CChunkAdapterGEV.
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pure virtual |
Checks if a buffer contains chunks in a known format.
Implement that for a specific buffer layout
Implemented in GenApi::CChunkAdapterGEV.
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protected |
the maximum size of a chunk to be cached
0 : no caching, -1 : all caching
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protected |
An array of attached ChunkPorts.
Note that this must be a pointer otherwise we'll get into DLL hell (see warning C4251)